Initialize engine version: 2018.3.14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: Intel(R) G45/G43 Express Chipset (ID=0x2e22)
Vendor: (null)
VRAM: 879 MB
Driver: 8.15.10.2869
Begin MonoManager ReloadAssembly
- Completed reload, in 3.075 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 15.048223 ms
Build info
Version Number: 2.29.0.1120
Release Name: 2020-03-31Maintenance
Branch: 2020-03-31Maintenance2020-03-31
Build time: 4/17/2020 8:30:33 AM
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
The client Sentry SDK is disabled for region.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting up 2 worker threads for Enlighten.
Thread -> id: 1c60 -> priority: 1
Exception in UpdateControllerUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at AsyncWebRequest.ReadyToDoCallback () [0x00000] in <filename unknown>:0
at AsyncWebRequest.UpdateRunningState () [0x00000] in <filename unknown>:0
at AsyncWebRequest.Update () [0x00000] in <filename unknown>:0
at AsyncWWWManager.Update () [0x00000] in <filename unknown>:0
at MVGameControllerBase.UpdateControllerUpdate () [0x00000] in <filename unknown>:0
at UpdateController.UpdateList (Int32 state, System.Collections.Generic.List`1 priorityDatas) [0x00000] in <filename unknown>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
NullReferenceException: Object reference not set to an instance of an object
at MVGameControllerBase.CleanUp () [0x00000] in <filename unknown>:0
at MVGameControllerDesktop.CleanUp () [0x00000] in <filename unknown>:0
at MVGameControllerBase.ShutDown () [0x00000] in <filename unknown>:0
at MVGameControllerBase.OnApplicationQuit () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Hacking tool scan thread join failed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)



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